Work History

Galactic Raptor Games

Animal Kingdoms

Development, Art Direction, Solo Design

Solo Design included 5 difficulties

Select Reviewer Quotes

  • “I really enjoyed the AK solo mode. It is a lot of fun to play against this bot. It’s quick, it’s snappy, it’s low up-keep, it’s everything I like from a Carla Kopp solo bot.“ – Liz, Beyond Solitaire
  • “If you’re looking for a game with great art or some solid strategy, Animal Kingdoms has a lot of both and I’d recommend checking it out!“ – Eric, What’s Eric Playing
  • “Animal Kingdoms is easy to learn, but has a lot of strategy. There’s so much to think about in this game and it plays so fast, you just want to play another game afterwards.“ – Zach, Board with Friends
  • “Animal Kingdoms is gorgeous, easy to engage, fun to play, clever in it’s design, and packed with replayability. This one’s a winner.“ – Gameosity
  • “Great game, kind of thinky, plenty of replayability, and each time super, super fun.“ – Jason, Board Game Mechanics
  • “It’s a game that’s accesible to all, it’s light enough that it can meet the appeal to non-gamers but there’s enough to it that gamers can enjoy it as well.“ – Lee, Geek City USA

Roar and Write

Design

Solo Design included a campaign mode.

Select Reviewer Quotes

  • “This is a fast, fun and elegant little game that I can’t get enough of!” Jason, Board Game Mechanics
  • “I liked a lot about Roar and Write! I love roll & write games, and I really enjoy ones that give you a bunch of ways of scoring points. I also love games where everyone participates on every roll, and Roar and Write has basically zero down-time.” Jess, Gameosity
  • “Roar and Write is pretty fun! Great art, a fantastic looking player board, and a quick and simple gameplay pipeline that plays well both in-person and remotely. Helpfully, it’s easy to learn solo and then teach because there’s no difference between the solo game and the multiplayer game.” Eric, What’s Eric Playing
  • “Roar and Write is the perfect game to introduce someone to the roll and write genre and it’s also ideal  for someone that already enjoys roll and writes.”  Daniel, Plumpy Thimble
  • “If you are in the market for a roll and write game that is small in size, packs a decent crunchy punch, and has simply amazing art, Roar and Write! should be next on your wish list.” Travis, Purple Phoenix Games
  • “Roar and Write is a small box that has lots of replayability. With beautiful illustrations and plenty of tough decisions, this is a great fit for both kids and adults.” Ryan, One Board Family
  • “Roar and Write is exactly what I want in a roll and write.  Quick teach, high player count, challenging decisions.  This has become one of my favorites in this genre.” Dean, Meepletown

Weird Giraffe Games

Fire in the Library

Developer, Solo Design, Art Direction

Solo Design included two different modes of play

Select Reviewer Quotes

  • “This is a great game, designed by great people and published by a great company. The artwork is fantastic, which really completes the feel of the game and engrosses you in the theme. The gameplay is simple but intense and doesn’t overstay its welcome, even at 6 players.” – Jeremy, Game Geek Ninja
  • “Fire in the Library is such a solid, complete package that anyone young and old can quickly jump in and play. All of the mechanics – the drawing from the bag, the tools, the library cards – complement each other so well and work in harmony no matter what stage of the game you are in.” – Ric, One Board Family
  • “Fire in the Library is a tight, fun game that only gets better with more players. The theme really resonates with the push-your-luck mechanics and as a librarian I can totally confirm that its 100% realistic. Save the books!“ – Gameosity
  • “Many problems I’ve encountered with press-your-luck games is they tend to carry little or no strategy. Thankfully Fire in the Library provides a great balance of luck and strategy, making it a great filler game for both new and seasoned gamers.” – Cassie, The Indie Game Report
  • “The solitaire mode shows off just how strategic the gameplay in Fire in the Library can be. Based on my experience, I wouldn’t be surprised if Fire in the Library sets Kickstarter on fire!” – Jeremy, Jambalaya Plays Games

Dreams of Tomorrow

Lead Developer, Solo Design, Art Direction

Solo Design included 3 Different Robot Players. Game Development included creating a second game mode and a retheme of the game.

Select Reviewer Quotes

  • “Dreams of Tomorrow is a hoot, a constant battle of wits. If you’re playing in Night Mare mode, which I strongly recommend, it really makes the game crazy chaotic fun.” – Rahdo Runs Through (video)
  • “The level of thought that went into this game makes me feel appreciated and catered to as a solo player, and the result of that careful thought is a truly fun and quick-playing solo game.” – Liz, Beyond Solitaire (written and video)
  • “Dreams of Tomorrow is the type of game I’m always on the hunt for. It has the total package of solid design, cool theme, smart gameplay, and a challenging solo mode.” – Jeremy, Jambalaya Plays Games (written)
  • “Let me tell you, the Night Mare is what the game needed to “crank it to 11” so to speak. It took it from a game I enjoyed to a game I really loved.” – Marti, Open Seat Gaming (written)
  • “Dreams of Tomorrow is not just a board game in my opinion, but a game in the next wave of awesome, different and captivating games and that is something worth shouting about.” – Katie, Katie’s Game Corner, (written)
  • “There’s been a rise in the number of 30-45 minute games recently; Dreams of Tomorrow stands out for its ability to provide a rich experience in a small package. It’s both rules-light and experience-deep, and if that wasn’t enough the art is stunning.” – Raf, Ding and Dent (written)
  • “Dreams of Tomorrow is just a really solid, really fun game. Overall, we had a blast with Dreams of Tomorrow and we can’t wait to get our hands on the finished product.” – Gameosity (written)
  • “Basically, I love this one. It has just the right amount of challenge for me, which I can ramp up even more by adding the Night Mare. The Artwork is amazing and adds a great table presence. Each game that I have played has gone better for me than the previous one, which means I will keep wanting to play this game over and over. The variety of the modes of play also helps with the game’s replayability.” – Jeremy, Game Geek Ninja (written)

Big Easy Busking

Lead Developer, Solo Design, Art Direction

Solo Design included 3 Different Robot Players, with 5 Difficulties

Select Reviewer Quotes

  • “Big Easy Busking is a smart game that puts enough twists on area-majority to feel fresh.“ – Raf, Ding and Dent (written)
  • “Interesting choices, great gameplay and a super unique theme, what’s not to love?“ – Jeremy, Game Geek Ninja (written)
  • “I really enjoyed playing Big Easy Busking. It transports you to the bustling Bourbon Street, with all its colour and wonderment. It is challenging, thought-provoking and most of all, a lot of fun!” – Derek, GoTo.Game (written)
  • “Big Easy Busking is a vibrant game that brings New Orleans busker life to your table. It’s filled with interesting choices while still being an “easy to learn, challenging to master” balancing act.“ – Marti, Open Seat Gaming (written)
  • “Carla’s solo bots have yet to disappoint me, and are a great experience for solo players who want a challenge. If you want a quick solo game that you can also easily teach your family or game group, a game from Weird Giraffe is always a solid bet. “ Liz, Beyond Solitaire (written)
  • “Big Easy Busking has taken some solid mechanics from the area control genre – and added a few twists of its own – and created a game that overachieves. You’ll be surprised at the depth of the experience you’ve had from such a humble box. “ – Ric, One Board Family (written)
  • “Big Easy Busking is an engaging, quick, and fun game with a bright, beautiful theme that puts you on the street as if you were there playing your heart out!” – Scott, Meeple Mountain

Stellar Leap

Designer, Developer, Solo Design

Solo Design included 3 different Robots Players

Select Reviewer Quotes

  • “I loved Stellar Leap. The whimsy of the characters and the simple and elegant complexity blended with the perfect balance and harmony of multiple game formats make Stellar Leap a massive hit for me. ” – Derek Maggs, Goto.game (written)
  • “Stellar Leap definitely takes the 4x (exploration, expansion, exploitation, extermination) and puts it into a much more reasonable timeframe. The game is engaging, exciting, and keeps you engaged until the end of tallying scores.” – Marti, Open Seat Gaming (written)
  • “I’m a fan of Stellar Leap! The game system is pretty solid. I, for one, look forward to seeing what stretch goals this Kickstarter hits, and would recommend checking it out.” – What’s Eric Playing (written)
  • “Stellar Leap is a really solid game. The design provides real choices and the gameplay is very satisfying. The artwork is fantastic and very thematic.” – Jeremy, GameGeekNinja (written)
  • “As a solo game, this is a fantastic experience. It can be set up, played, and torn down in under an hour for sure and usually closer to 30-40 minutes. It offers some meaningful decisions and it has several difficulties to adjust your preferences.” – Cardboard Clash (written)
  • “Stellar Leap is an exciting, fast-paced, light-weight 4X space game, that incorporates dice rolling, action selection and variable player powers in a small footprint that plays in roughly 60 minutes.” – Board Game Spotlight (written)

Super Hack Override

Designer and Developer

Select Reviewer Quotes

  • “I really enjoyed Super Hack Override and am highly impressed by the intelligence and simple beauty of the mechanics of this game. The thing that makes me love this game even more is that this is the first game from Weird Giraffe Games and what a solid first game it is. If they keep releasing games like this mark my words this will be a game company to watch.” – Dez, Australian Tabletop Gaming Network (written)
  • “You could probably teach this game in less than five minutes. It’s very simple mechanically, so you shouldn’t expect anyone, regardless of experience, to have any trouble learning the game.” – Married with Board Games (written)
  • “Super Hack Override is a light, quick card game with plenty of take-that opportunities. It riffs on the terribly, terrific hacker-culture clichés as if this was a 90s hacker movie, but in a good way. Anyone looking for a card battling, hacker-themed game will have a fun with SHO. ” – The Indie Game Report (written)
  • “This game is awesome. If there ever was a secret battle between epic hackers set in the 90s, this is what it would be like.” – Game Geek Ninja (written)

Contracted Work

With a Smile and a Gun

Solo Designer

Select Reviewer Quotes

  • “I thought the solo was surprisingly good! I like the puzzle quite a bit.” – Eric, What’s Eric Playing
  • “The solo mode is really well done. All in all, With A Smile & A Gun is a solid two player and solo area majority game that is worth checking out.” – Matt, The Friendly Board Gamer
  • “The solo play possibilities I saw in the prototype felt expansive. Options to play for a high score, at different difficulty levels, and even across a series of campaign missions mean that this could end up being a long-lasting solo game. Playing against a scripted opponent changes the feel of the game dramatically, though in my limited experience the solo mode was just as fun and difficult as the two-player mode.” – Ian, Meeple Mountain
  • ” Who knew I’d be finding an area-control game that I would consider a keeper because it’s so fun, very fast, very fluid, and, not for nothing, comes with a fantastic solo game that really captures a lot of the feel of the main game and is really intricate.” – Rahdo, Rahdo Runs Through
  • “If you’re a solo gamer, and you’re looking for some great, solo area control that’s nice and puzzly, with a campaign and objectives, check it out.” – Rahdo, Rahdo Runs Through